1.
Gurning LRM, Rahmanita M. Potensi Gamifikasi Berbasis Platform Digital dalam Penelitian Pariwisata: Kajian Literatur. TSJ [Internet]. 2023Dec.30 [cited 2024Nov.22];9(1):14-27. Available from: http://jurnal.stiepar.ac.id/index.php/tsj/article/view/279